League of Legends: Corki the Daring Bombardier

Health: 375 (+82 per level)

Mana: 243 (+37 per level)

Attack Damage: 48.2 (+3 per level)

Attack Speed: 0.658 (+2.3% per level)

Movement Speed: 325

Health Regen: 4.5 (+0.55 per level)

Mana Regen: 6.5 (+0.55 per level)

Armor: 13.5 (+3.5 per level)

Magic Resist: 30 (+0 per level)

When Heimerdinger and his yordle colleagues migrated to Piltover, they embraced science as a way of life, and they immediately made several groundbreaking contributions to the techmaturgical community. What yordles lack in stature, they make up for with industriousness. Corki, the Daring Bombardier, gained his title by test-piloting one of these contributions – the original design for the Reconnaissance Operations Front-Line Copter, an aerial assault vehicle which has become the backbone of the Bandle City Expeditionary Force (BCEF). Together with his squadron – the Screaming Yipsnakes – Corki soars over Valoran, surveying the landscape and conducting aerial acrobatics for the benefit of onlookers below.

Corki is the most renowned of the Screaming Yipsnakes for remaining cool under fire and exhibiting bravery to the point of madness. Before the League, he served several tours of duty, often volunteering for missions that would take him behind enemy lines, either gathering intelligence or delivering messages through hot zones. He thrived on danger, and enjoyed nothing more than a good dogfight in the morning. More than just an ace pilot, Corki also made several modifications to his copter, outfitting it with an arsenal of weapons which some speculate were more for show than functionality. When open hostilities ceased as part of the agreement surrounding the formation of the League, Corki was forced into a retirement, which he felt ”cut the engines and clipped the wings”. He tried to make do with stunt flying and canyon running, but it was never the same without the refreshing smell of gunpowder streaking through the air around him. When Heimerdinger joined the League of Legends, it was no surprise to see Corki follow soon after, eager to test his mettle against the best the world has to offer.

He is Corki – death from above!

Abilities

Hextech Shrapnel Shells

Corki’s basic attacks deal bonus true damage to minions, monsters, and champions.

Phosphorus Bomb

Cost: 80/90/100/110/120 Mana
Range: 600

Corki fires a flash bomb at a target location. This attack reveals non-stealthed units around the blast and champions for 6 seconds.

Deals 80/130/180/230/280 (+50% Ability Power) magic damage to enemies in a target area. In addition, the blast reveals the area and champions hit by the blast for 6 seconds (does not reveal stealth).

Valkyrie

Cost: 50 Mana
Range: 800

Corki surges to target location, dropping bombs that create a trail of destruction for opponents who remain in the fire.

Corki surges to target location, dealing 60/90/120/150/180 (+40% Ability Power) magic damage per second to enemies in the fire left along his path.

Gatling Gun

Cost: 60/65/70/75/80 Mana
Range: Self

Corki’s gatling gun rapidly fires in a cone in front of him, dealing damage and reducing enemy armor.

Corki’s gatling gun fires at all targets in front of him for 4 seconds, dealing 20/32/44/56/68 (+40% bonus Attack Damage) physical damage and reducing 2/4/6/8/10 armor per second. The armor reduction stacks and lasts 2 seconds.

Missile Barrage

Cost: 20 Mana Cost
Range: 1225

Corki fires a missile toward his target location that explodes on impact, dealing damage to enemies in an area. Corki stores one missile every 12 seconds up to 7 missiles total. Every 4th missile will be a Big One, dealing extra damage.

Corki fires a missile toward his targeted location that will collide with the first enemy it hits. Each missile deals 120/190/260 (+20% Attack Damage) (+30% Ability Power) area magic damage.Corki stores one missile every 10 seconds up to 7 missiles at any given time.Every 3rd missile will be a Big One, dealing 50% extra damage.

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