League of Legends: Diana Scorn of the Moon

Health: 438 (+90 per level)

Mana: 230 (+40 per level)

Attack Damage: 48 (+3 per level)

Attack Speed: 0.625 (+2.25% per level)

Movement Speed: 345

Health Regen: 6 (+0.85 per level)

Mana Regen: 7 (+0.6 per level)

Armor: 16 (+3.6 per level)

Magic Resist: 30 (+1.25 per level)

An unyielding avatar of the moon’s power, Diana wages a dark crusade against the sun-worshipping Solari. Though she once sought the acceptance of her people, years of futile struggle shaped her into a bitter, resentful warrior. She now presents her foes with a terrible ultimatum: revere the moon’s light, or die by her crescent blade.

Though she was born to the Solari, Diana’s inquisitive nature set her apart from her brethren. She had always found solace and guidance in the night sky, and questioned the dominance of the sun in her society. The Solari elders responded to her challenges with only derision and punishment. Diana remained convinced, however, that if she could find evidence of the moon’s power, the elders would listen to reason. For years, she studied Solari archives in solitude until she discovered an encoded message hidden in an old tome. This clue led her to a secluded valley on Mount Targon where she unearthed the hidden entrance to an ancient, sealed temple. Inside, among aging relics and faded murals, she found an ornate suit of armor and a beautiful crescent blade, both inscribed with sigils of the moon. Diana donned the armaments and returned to the Solari elders that night. She declared that the artifacts proved others had once worshipped the moon as she did. Her discovery of evidence challenging Solari dominion shocked the elders. To Diana’s horror, they pronounced her a heretic and condemned her to death. As the elders prepared her for execution, Diana’s anger and sorrow overwhelmed her desire for acceptance. She lifted her gaze to the sky, calling upon the moon for strength. Lunar power surged within her and she shattered her bindings. Raising her relic blade, she turned and slaughtered the elders. With the temple in ruins behind her, Diana resolved to destroy all those who would deny the power of the moon.

”The sun does not reveal truth. Its light only burns and blinds.”
– Diana

Abilities

Moonsilver Blade

Gains Attack Speed. Every third strike cleaves nearby enemies for additional magic damage.

Crescent Strike

Cost: 55 Mana
Range: 830

Diana swings her blade to unleash a bolt of lunar energy that deals damage in an arc before exploding. Afflicts enemies struck with the Moonlight debuff, revealing them.

Unleashes a bolt of lunar energy in an arc dealing 60/95/130/165/200 (+70% Ability Power) magic damage.Afflicts enemies struck with Moonlight, revealing them for 3 seconds.

Pale Cascade

Cost: 60/70/80/90/100 Mana
Range: Self

Diana creates three orbiting spheres that detonate on contact with enemies to deal damage in an area. She also gains a temporary shield that absorbs damage. If her third sphere detonates, the shield gains additional strength.

Creates three orbiting spheres that explode on contact with enemies dealing 22/34/46/58/70 (+20% Ability Power) magic damage. Lasts 5 seconds.Grants a temporary shield that absorbs 40/55/70/85/100 (+30% Ability Power) damage. If the third sphere detonates, the shield increases by 40/55/70/85/100 (+30% Ability Power).

Moonfall

Cost: 70 Mana
Range: 450

Diana draws in and slows all nearby enemies.

Draws in all nearby enemies and slows them by 35/40/45/50/55% for 2 seconds.

Lunar Rush

Cost: 50/65/80 Mana
Range: 825

Diana teleports to an enemy and deals magic damage. Lunar Rush has no cooldown when used to teleport to a target afflicted with Moonlight.

Becomes the living embodiment of the vengeful moon, teleporting to an enemy and dealing 100/160/220 (+60% Ability Power) magic damage.Lunar Rush has no cooldown when used to teleport to an enemy afflicted with Moonlight.

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