Health: 380 (+80 per level)
Mana: 250 (+45 per level)
Attack Damage: 51.66 (+3 per level)
Attack Speed: 0.625 (+1.36% per level)
Movement Speed: 340
Health Regen: 4.5 (+0.55 per level)
Mana Regen: 7 (+0.6 per level)
Armor: 12 (+3.5 per level)
Magic Resist: 30 (+0 per level)
Many men have gone mad beneath the glare of the Shurima sun, but it was during the night’s chilling embrace that Malzahar relinquished his sanity. Malzahar was born a seer, blessed with the gift of prophecy. His talent, though unrefined, promised to be one of Runeterra’s greatest boons, but destiny plotted him another course; his sensitivity to the roiling tides of fate allowed other, unwelcome things to tug at his subconscious mind. In his dreams, where the veil of separation is thinnest, a sinister thing beckoned. For some time, Malzahar was able to resist its prodding solicitation, but with each passing night the voice grew louder, or perhaps deeper, until he could withstand the call no more.
He ventured into the desert without supplies, drawn by the lure of a specious charm. His destination: a lost civilization to the east, known to ancient texts as Icathia. Few believed such a place ever existed, and those who did were certain that the sands had long since devoured whatever remained. When Malzahar’s cracked feet finally failed him, he found himself kneeling at the base of a bizarre crumbling obelisk. Beyond it lay the alien geometry of a ruined city and the giant decaying idols of dark and horrific gods. His eyes, seeing what others cannot, and what none should, were filled with the essence of the Void. His once shifting visions of the future were replaced with the immutable promise of Valoran beset by creatures of the Void. Standing alone, but not alone, amidst the echoing dunes, he noticed the familiar voice escape his own lips in a parched rasp, bearing three words whose weight trembled his knees. League of Legends. Now infused with the power of the void itself, Malzahar set off to the north to seek his fate.
”The land may melt, the sea may swell, the sky may fall… but They will come.”
After casting 4 spells, Malzahar summons an uncontrollable Voidling to engage enemy units for 21 seconds. Voidlings have 200 + 50 x lvl Health and 20 + 5 x lvl Damage.
Voidlings Grow after 7 seconds (+50% Damage/Armor), and Frenzy after 14 seconds (+100% Attack Speed).
Call of the Void
Cost: 80/85/90/95/100 Mana
Malzahar opens up two portals to the void. After a short delay, they fire projectiles that deal magic damage and silence enemy champions.
Malzahar opens two portals to the void. After a short delay, they fire projectiles that deal 80/135/190/245/300 (+80% Ability Power) magic damage and silence champions for 1.4/1.8/2.2/2.6/3 seconds.
Cost: 90/95/100/105/110 Mana
Malzahar creates a zone of negative energy which damages enemies that stand in it.
Malzahar creates a zone of negative energy for 5 seconds. The zone damages nearby enemies for 4/5/6/7/8% (+[1% Ability Power]%) of their max health each second (damage to Monsters is capped at 120 damage per second).
Cost: 60/75/90/105/120 Mana
Malzahar infects his target’s mind with cruel visions of their demise, dealing damage each second. If the target dies while afflicted by the visions, they pass on to a nearby enemy unit and Malzahar gains mana. Malzahar’s Voidlings are attracted to affected units.
Malzahar infects his target’s mind, dealing 80/140/200/260/320 (+80% Ability Power) magic damage over 4 seconds.If the target dies during this time, the visions pass to a nearby enemy and Malzahar gains 10/14/18/22/26 mana.Malzahar’s Voidlings are attracted to affected units.
Cost: 150 Mana
Malzahar channels the essence of the Void to suppress an enemy champion and deal damage each second.
Malzahar channels the essence of the Void to suppress target champion, dealing 250/400/550 (+130% Ability Power) magic damage over 2.5 seconds.