league of legends:Jarvan IV

Health: 420 (+90 per level)

Mana: 235 (+40 per level)

Attack Damage: 50 (+3.4 per level)

Attack Speed: 0.658 (+2.5% per level)

Movement Speed: 340

Health Regen: 7 (+0.7 per level)

Mana Regen: 6 (+0.45 per level)

Armor: 14 (+3.6 per level)

Magic Resist: 30 (+1.25 per level)

As the royal family of Demacia for centuries, members of the Lightshield line have spent their lives waging war against any who opposed Demacian ethics. It is said that every Lightshield is born with anti-Noxian sentiment in his blood. Jarvan IV is no exception, even though he is the first Lightshield born to the age of the League of Legends. As his forefathers had before him, he led Demacian troops into bloody engagements with Noxian forces, and on many occasions he has bled alongside wounded allies and fallen comrades. In his most crushing defeat, he was outmaneuvered and captured by a Noxian battalion under the command of Jericho Swain. This mistake nearly cost him his life at the hands of Urgot, but he was rescued by the Dauntless Vanguard, an elite Demacian strike force led by Jarvan’s childhood companion, Garen.

Those close to him believed that his capture changed him. Xin Zhao was quoted as saying: ”His eyes never seemed to look at you, only through you to something he could not look away from.” One day, without warning, Jarvan IV handpicked a squad of Demacian soldiers and left Demacia, vowing to find ”atonement”. He began by tracking and hunting the most dangerous beasts and bandits he could find in northern Valoran, but he soon tired of such prey. Seeking something that only he understood, he ventured south of the Great Barrier. He wasn’t heard from again for nearly two years. After many had assumed the worst, he returned to glorious fanfare on the streets of Demacia. His Demacian plates were adorned with the bones and scales of creatures unknown. His eyes bore the wisdom of someone twice his age. Of the twelve soldiers who had departed with him, only two returned. In a tone as cold and steady as steel, he swore to bring the enemies of Demacia to their knees.

”There is only one truth, and you will find it at the point of my lance.”
– the ”last words” of Jarvan IV at his failed execution


Martial Cadence


Jarvan IV’s initial basic attack on a target deals bonus physical damage. This effect cannot occur again on the same target for a short duration.

Dragon Strike

Cost: 45/50/55/60/65 Mana
Range: 770

Jarvan IV extends his lance, dealing physical damage and lowering the Armor of all enemies in its path. Additionally, this will pull Jarvan to his Demacian Standard, knocking up enemies in his path.

Extends Jarvan IV’s lance dealing 70/115/160/205/250 (+110% bonus Attack Damage) physical damage and lowering the Armor of all enemies hit by 10/14/18/22/26% for 3 seconds.If the lance contacts Demacian Standard it will pull Jarvan IV to its location, knocking up enemies in his path.

Golden Aegis

Cost: 45/50/55/60/65 Mana
Range: 600

Jarvan IV calls upon the ancient kings of Demacia to shield him from harm and slow surrounding enemies.

Temporarily gains a shield that absorbs up to 50/90/130/170/210 (+20/30/40/50/60 damage for each nearby enemy champion) damage for 5 seconds, and slows surrounding enemies by 15/20/25/30/35% for 2 seconds.

Demacian Standard

Cost: 55 Mana
Range: 800

Jarvan IV carries the pride of Demacia, passively granting him bonus Attack Speed and Armor. Activating Demacian Standard allows Jarvan IV to place a Demacian flag that deals magic damage on impact and grants Attack Speed to nearby allied champions.

Passive: Gains 10/13/16/19/22% Attack Speed and 10/13/16/19/22 Armor.
Active: Throws a Demacian Standard to a nearby area dealing 60/105/150/195/240 (+80% Ability Power) magic damage to enemies. The Standard lasts for 8 seconds and grants surrounding allied champions 10/13/16/19/22% Attack Speed.


Cost: 100/125/150 Mana
Range: 650

Jarvan IV heroically leaps into battle at a target with such force that he terraforms the surrounding area to create an arena around them.

Heroically leaps to an enemy Champion dealing 200/325/450 (+150% bonus Attack Damage) physical damage and creating an arena of impassable terrain around them for 3.5 seconds.Activate again to collapse the terrain.

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